Friday, December 4, 2015

Counting down.


Rey: There are stories about what happened.
Han Solo: It's true. All of it. The Dark Side, the Jedi. They're real.
Trailer, Star Wars: The Force Awakens
Two weeks to go...
- Sid

P.S. Regular readers have seen Darth Edward previously - we discussed Ed's affection for Spider-Man last year.

Sunday, November 22, 2015

A dark future?


Illustration by Mark Kingsnorth
It was recently announced by CBS that January of 2017 would see the release of a new Star Trek series (missing a 50 year anniversary tie-in by a hair.)

The new series is described as follows:
The brand-new Star Trek will introduce new characters seeking imaginative new worlds and new civilizations, while exploring the dramatic contemporary themes that have been a signature of the franchise since its inception in 1966.
In other words, it's not described at all - that paragraph would match a new Stargate SG-1 just as well.  The press release goes on to explain that the new series has no connection to the upcoming Star Trek Beyond feature film which will be released in the summer of 2016, but other than that, we really don't know anything at all.

Looking at the options, there are two logical approaches (no Vulcan joke intended).  I think it's safe to say that Enterprise can be considered as the historical start of the Star Trek universe, so they're unlikely to go back before that.  As such, a new series would have to take place either someplace within the existing timeline, or beyond it - a Next Next Generation, as it were.

The first option is already being explored, although perhaps not in the awareness of the general population. There is a surprising list of Star Trek fan* movies available on YouTube™.  Examples would be Star Trek: Renegades, Star Trek: Of Gods and Men, and Star Trek Continues.  Describing these films as fan productions does them an injustice:  they feature professional or near-professional  production values for costumes, effects and sets, and in some cases, they even include actors from the various television series.


However, they rarely push the envelope in terms of creating a new paradigm. They're additions to the existing Star Trek universe rather than breaking new ground - grace notes, as it were.

But what of the future of the future?  I've already come up with my cast for Star Trek: The Next Next Generation, but, as much as I'd love to see it, I sincerely doubt that Wil Wheaton is prepping to take a seat in the command chair of a new USS Enterprise

Regardless, there are hints regarding the future of the Star Trek universe, mostly thanks to – and involving – time travel.**  In the Next Generation episode A Matter of Time, Matt Frewer’s character utilizes a stolen 26th century time machine, and there are several Voyager episodes featuring the 29th century Starfleet Wells-Class Timeships Aeon and Relativity - not to mention that whole unfortunate 31st century Temporal Cold War thing from Enterprise.


Does that mean that the new Star Trek series is likely to revolve around time travel?  I’d be very surprised if time travel didn’t drive a plotline or three, it’s one of the major science fiction memes, but I don’t think that it will be based purely on time travel.  Time travel stories are a lot of fun, but even Doctor Who doesn’t rely solely on time travel.

In the case of the Doctor, his temporal excursions are based on either whim or necessity – how would the future time-travel-based Federation utilize this ability, compared to the manner in which it explores conventional space?  Relativity is policing the timeline rather than exploring it, and although I’ve read some very good books about contact between time travelling societies, the whole idea of “boldly going” through time rather than space is far more risky – as per the Butterfly Effect, time travel has a huge potential for altering timelines for the worse rather than the better.

So, if we take time travel off the table, what other changes in technology and society could be elements of the Federation's future?
 
Enough time has gone by that the mystery of Data’s construction has probably been solved, so we have the option of androids being a substantial part of the Federation.  Similarly, sentient holograms such as Moriarty from The Next Generation or the Doctor from Voyager may have made the leap to acceptance as citizens of the Federation.

Ultimately, both these options come down to developments in artificial intelligence more than in robotics or holotechnology – and why would it be necessary for that intelligence to be resident in the mobile aspect of its existence? Maybe the Enterprise’s main computer is sentient now, and uses multiple avatars to help crew the vessel.***

If AI has remained an elusive goal, integration with technology might go in a different direction – perhaps the Captain has a telepathic linkage with the ship through the use of Borg-influenced implant technology.

Bio-technology may have made other advancements. Instead of multiple androids, Starfleet may have started cloning exemplary crewmembers, or have come into contact with a cloned species, perhaps one with a shared consciousness. The question of individuality and expendability would be key elements of this idea – there’s a hint of the Borg Collective in this concept as well.


Right in the middle of these two options would be nanotechnology. Like malfunctioning transporter or holodeck technology,**** the possibility for truly horrific consequences from rogue nanotech would make for some easy plotlines.

Ultimately, though, the question of technological development isn't as important as the cultural aspect of the show. Star Trek's relevancy in each of its incarnations has come from the fact that, like all good art, it holds up a mirror to contemporary culture.  The original series, written and produced in the late 1960s, discussed issues like racism and interventionism that dominated American culture at that point in time.*****  The Next Generation era dealt with a Federation that was far too willing to compromise its own principles in the interests of results, with a belief that the ends would justify the means.

What will a new Star Trek series show us as a reflection of our post 9/11 world?  A world of terrorist attacks and school shootings, climate change and climate change deniers, the ongoing struggle with the treatment of minorities, and the new challenges faced by the LGBT community?  It is possible - and perhaps necessary - that a new Star Trek would take place in a very grim setting indeed.

And hopefully, as always, show us that there are solutions and answers to the problems that we face.
- Sid

* A "fan" movie is an unlicensed film which takes place in the Star Trek universe without permission, to which I gather the copyright owners turn a blind eye provided that the producers don't make a profit.

** I realize that time travel is a contemporary phenomenon in several Star Trek episodes, either using alien technology as in The City on the Edge of Forever, All Our Yesterdays, or Time’s Arrow,  through the black hole/slingshot effect from Tomorrow is Yesterday and Assignment: Earth, or any number of one-off things like the classic “tear in the space time continuum”, temporal vortexes, temporal distortions, temporal rifts, temporal radiation, etc.   However, the episodes listed above feature time travel as a controlled technology utilized by humans in the future, which we can use as an indicator of the eventual development of the required theories and hardware.
P.S. It says a great deal about the progress of science fiction in that creating a tear in the fabric of the space-time continuum is now a cliché. 

*** When you think about it, why would you have a human crew at all in this scenario?

**** It’s generally accepted that a smart captain would probably just shut down the holodeck and use the space for storage.

***** Star Fleet's Prime Directive, which prohibits interference with the natural development of other species and civilizations, was a very direct comment on America's involvement in Vietnam.

The Romance Resonance



Since I’ve started dating Karli, the stats for visits to my blog have dropped by over 50%.  Frankly, I’m astonished - I had NO idea that so many of my readers were hopeful single women.*
idea in "The Future of Earth and Mankind", which was published in a Russian anthology of scien - See more at: http://www.sf-encyclopedia.com/entry/generation_starships#sthash.QAQrwOPI.dpuf
idea in "The Future of Earth and Mankind", which was published in a Russian anthology of scien - See more at: http://www.sf-encyclopedia.com/entry/generation_starships#sthash.QAQrwOPI.dpuf
idea in "The Future of Earth and Mankind", which was published in a Russian anthology of scien - See more at: http://www.sf-encyclopedia.com/entry/generation_starships#sthash.QAQrwOPI.dpuf
idea in "The Future of Earth and Mankind", which was published in a Russian anthology of scien - See more at: http://www.sf-encyclopedia.com/entry/generation_starships#sthash.QAQrwOPI.dpuf
- Sid

* Or hopeful single men, for all I know.

Wednesday, November 18, 2015

The Long Game.


Earth is the cradle of humanity, but one cannot remain in the cradle forever.
Konstantin Tsiolkovsky
We made a visit to the downtown Art Knapp gardening store on Saturday in order to upgrade our selection of apartment greenery, and I was gratified (and a little amused) to see that NASA is cited as an authority on plants - or at least air cleaning plants.

This actually makes perfect sense when you think about it.  Having a plant or two cleaning up the air around your office is one thing, but using plants to maintain the atmosphere in a space station or space craft is a much more serious affair. As such, NASA has a vested interest in knowing what plants are best suited for the role.

In addition to NASA's botanical research here on Earth, astronauts have conducted 20 plant growth experiments on the International Space Station since 2002, with some unexpected results in terms of optimum watering and fertilization strategies.*

These aren't casual experiments - they're the basic building blocks of interstellar exploration.  Pending some unexpected breakthrough in non-Einsteinian FTL** physics, the exploration of space beyond our solar system will be a time-consuming process, to say the least.  Even at the speed of light, a trip to Alpha Centauri, our nearest stellar neighbour, would take 4.3 years, and to explore further requires lengthier and lengthier travel times that would grow into decades or even centuries.

The only practical way to explore the universe under these circumstances is to play the long game:  build space ships with complete functional self-sustaining ecosystems.  The hydroponics system in these green ships would provide both oxygen and food, as well as providing a link to the distant forests and fields of Earth. 


Taking this concept to its extreme conclusion, we end up with the multi-generational starship:  a vessel whose crew will not live long enough to see the end of their mission.  Instead, their children or their children's children will guide the craft to its eventual destination.

The concept of the multi-generation starship is first suggested by Russian scientist and theoretician Konstantin Tsiolkovsky in his 1928 paper The Future of Earth and Mankind.  Born in 1857, Tsiolkovsky lays the foundations for modern astronautics with his work on rocket dynamics, multistage rockets, and spacecraft engineering. Tsiolkovsky saw the multi-generational ship as a logical step in Mankind's inevitable voyage into space, comparing them to Noah's Ark.


Not surprisingly, these ships are a well-known science fiction theme.***  Unfortunately, multi-generational space travel is to science fiction what a trip to an isolated cabin by teenagers is to slasher films - it's almost guaranteed to end badly.  The crews of these ships lapse into barbarism, become mutant monsters, forget that they're in space, or, D) all of the above.

Ultimately, these missions might fail for a completely different reason:  the crew refuses to leave the ship when they reach their destination. Imagine a ship's crew that has lived its entire life in the gulf between the stars.  What possible reason would they have to abandon their familiar home in favour of the uncertainties of static planetary life?

However, this decision would not necessarily be a bad one.  Whereas it's easy to see these crews as interstellar equivalents to the Flying Dutchman, doomed to never drop anchor, they might well end up being the ties that bind interstellar civilization into a unit, performing an eternal circuit from one colony to the next.

The real question, though, is the selection of that first crew.  I wonder what percentage of the population would willingly spend the rest of their lives on a starship that they would never ever leave?  Perhaps more people than you'd think - let's not forget that 3% of survey respondents who would only go to Mars if it was a one-way trip.
idea in "The Future of Earth and Mankind", which was published in a Russian anthology of scien - See more at: http://www.sf-encyclopedia.com/entry/generation_starships#sthash.QAQrwOPI.dpuf
idea in "The Future of Earth and Mankind", which was published in a Russian anthology of scien - See more at: http://www.sf-encyclopedia.com/entry/generation_starships#sthash.QAQrwOPI.dpuf
idea in "The Future of Earth and Mankind", which was published in a Russian anthology of scien - See more at: http://www.sf-encyclopedia.com/entry/generation_starships#sthash.QAQrwOPI.dpuf
idea in "The Future of Earth and Mankind", which was published in a Russian anthology of scien - See more at: http://www.sf-encyclopedia.com/entry/generation_starships#sthash.QAQrwOPI.dpuf
- Sid

* Just for the record, these results have involved things like unexpected growth patterns or unusual root distribution. Neither triffids nor Audrey III have been an offshoot (no pun intended) of the experimental process.

** Faster Than Light, for the uninitiated in the audience. SF author Ursula K. LeGuin helpfully gives us the useful acronym NAFAL (Not As Fast As Light) to describe all the other Einstein-compliant methods of interstellar exploration.  Slower Than Light is probably a more logical term, though.

*** Recommended reading would be Heinlein's Orphans of the Sky and Methuselah's Children (sort of), Aldiss' Non-Stop (published as Starship in North America), Russo's Ship of Fools, or Blish's And All the Stars a Stage.  VERY dedicated fans can sit down with the unfortunate 1973 Canadian TV series The Starlost, one of the great genre examples of horribly wasted potential.

Wednesday, November 11, 2015

Eugene.


Image © Kris G. Brownlee
Eugene is the younger brother of Stanley, full of all the quirks that seem especially reserved for annoying older siblings. Though he has yet to master the theremin, he loves music and has a special fondness for uncommon instruments. Eugene is afraid of cats.
Kris G. Brownlee, Eugene
Today Karli and I visited the Circle Craft Christmas Market (which, for the record, is in no way restricted to seasonal items.)  The event presented a wide range of superb art items ranging from clothing through paintings to jewelry, with a fascinating foodie section as well.

We stopped at the Cagey Bee booth so that Karli could look over their selection of lockets, where my eye was caught by the robot portraits also on display.  After a few minutes of consideration, I decided to add a small mounted print of Eugene to my limited art collection.  After all, we younger brothers need to stick together.
- Sid

P.S. If you'd like a robot portrait for yourself - or one of Kris G. Brownlee's other pieces of artwork - you can look over the catalogue of her unique work at her web site:  http://www.acageybee.com/.

Saturday, October 31, 2015

"The Dark Side is strong in me...for I am Sith...."



It's noon on October 31st, and I notice a young Chinese man standing near my seat on the bus.  Jeans, running shoes, black jacket, a baseball cap without any kind of insignia or logo, umbrella in his right hand, and a Darth Vader model lightsaber* hanging on his left hip.  Given his complete lack of other costume elements, I find myself wondering if he carries it all the time.

- Sid

* It has the distinctive black beveled emitter shroud that characterizes Anakin Skywalker's third lightsaber. The red power crystal is also a dead giveaway.

Sunday, October 18, 2015

Japan 10: Home


In a world of technologically driven exponential change, the Japanese have an acquired edge: They know how to live with it. Nobody legislates that kind of change into being, it just comes, and keeps coming, and the Japanese have been experiencing it for more than a hundred years.
William Gibson, Distrust That Particular Flavor
Overall, I had an incredible time in Japan.  As I've said before, I travel because it gives me a sense of adventure, and Japan gave me that in full measure.


If you're even slightly a geek, and a lot of your immediate associations for Japan come from video games, manga, anime or science fiction novels, it's a fascinating experience to visit the country in person. There were times in Tokyo when I felt like I was visiting the backlot of some kind of cyberpunk video game – I kept expecting a first person shooter HUD to appear as we dodged through Tokyo Station in search of the Kyoto shinkansen platform.*

In my case, William Gibson** is probably the biggest reason for that view of Japan.  Books like Neuromancer and Idoru had created a sort of mythical Japan in my mind, an exotic neon-lit setting for all sorts of futuristic high-tech mayhem.


Of course, really, it's not like that. Except that it was, a little bit, with things like Fuji TV's rectilinear head office and its globular centrepiece, or the Minority Report-style interactive maps on the observation deck at Sky Tree, Tokyo's soaring 634 meter broadcasting and observation tower.  In everything from toilet seats to bullet trains, Japan seems to be just ahead of the power curve in terms of technology - just a little bit into the future.


It was also wonderful to share this adventure with my lovely lady Karli. Japan was our first extended trip together, and after ten days of being almost literally joined at the hip*** I was sorry that I had to go back to work and not be with her.


Not only was she was the perfect sightseeing companion, but it turns out that we have strongly complementary skills in terms of locating hotels and train platforms. Thank you so much for making the Japanese trip a perfect one, my love.

Last, but not least, I would like to express our extreme gratitude to the Bertram family.  Terry and Misaki were our hosts for several days out of our ten day adventure. They helped us plan our schedule, made reservations on our behalf, acted as guides and translators, opened their home and even gave up their bed for us.  Thanks again to both of you for contributing so much to our vacation - it would not have been the same trip without your help and hospitality.  有り難うございます。

- Sid

* Karli, I hope this explains why I kept crouching behind pillars and muttering about save points while we were trying to catch a train.

** To get Gibson's full take on Japanese culture and his love for it, I strongly recommend that you pick up a copy of Distrust That Particular Flavor and read the essays on Japan.

*** The seats were a little close together.


Friday, October 16, 2015

Japan 9: Otaku



"Masahiko is seventeen," Mitsuko said. "He is a 'pathological-techno-fetishist with-social-deficit,'" this last all strung together like one word, indicating a concept that taxed the lexicon of the ear-clips. Chia wondered briefly if it would be worth running it through her Sandbenders, whose translation functions updated automatically whenever she ported.
"A what?"
"Otaku," Mitsuko said carefully in Japanese. The translation burped its clumsy word string again.
"Oh," Chia said, "we have those, We even use the same word."
"I think that in America they are not the same," Mitsuko said.
William Gibson, Idoru
Today we visited Akihabara district in Tokyo - Otaku City, as it were. Otaku is often used by English speakers as a synonym for "nerd" or "geek", with a specific slant toward fans of anime or manga, but in Japanese, it's not entirely the same thing.

The word "otaku" literally means "your home" - loosely translated, an otaku is someone who never leaves the house. The term came into common usage in Japan during the 80s, and refers to a Japanese subculture predominantly made up of young males who have turned inward, away from the pressures to conform and succeed that dominate the Japanese educational system, and ultimately, Japanese society. In place of scholastic success and social interaction, otaku choose to obsessively focus on a particular area of esoteric knowledge.

Although many otaku do concentrate on aspects of pop culture like manga, or the Mobile Suit Gundam series or other anime, an otaku could just as easily choose to become an expert in variant types of World War II Sherman tanks - it is the obsessive nature of their interest, and the not entirely healthy manner in which it replaces everyday life, that characterizes an otaku.

Akihabara reflects all of these aspects of being an otaku, but showcases the subculture in a way which would probably not be acceptable in the Western world.  The ubiquitous advertising, and the action figures, videos and games that it promotes, are all intensely sexualized in an exaggerated and somewhat fetishistic manner.





If you turn off the main thoroughfares, the other side of Akihabara becomes visible.  Narrow corridors are lined with diminutive shops specializing in whatever items might catch the eye of a passing otaku. These miniature storefronts are not much larger than an office desk, with an opening just large enough for the proprietor to keep watch over his stock, such as hundreds of kinds of LEDs, or electrical connectors of every shape and size.


Akihabara also originated the maid cafe, another Japanese institution which might not translate well to the Western world.  In a maid cafe, patrons are served by young women dressed in exaggerated French maid costumes - with the accent on the phrase "served".  The maids treat their customers as the masters of their household rather than as paying customers, with services such as spoon feeding or kneeling by the table to stir cream or sugar into coffee.

It may be significant that Akihabara Station was the only place in Tokyo with bilingual Japanese - English warnings on the escalators to beware of upskirt photographs.  This would seem to be an unfortunate indicator that some otaku have chosen to focus (so to speak) on something other than electronics or giants robots.
- Sid


Japan 08: Head Office.



After I commented on the possibility of an Umbrella Corporation branch office in Yokohama, I remembered that according to the movies, they actually do have a main office in Tokyo.


Based on the footage at the beginning of the fourth Resident Evil installment, it's located at - or more accurately beneath - Shibuya Crossing, one of Tokyo's landmark intersections, which we visited today.



In real life, it's the home of the world's busiest Starbucks™ - you know, that other ubiquitous sinister global company.
- Sid

Thursday, October 15, 2015

Japan 07: Gundam Front



The most fascinating thing about the Gundam Front Experience located on the sixth floor of the Diver City Plaza at Odaiba in Tokyo is not the innovative Dome-G animated movie presentation; it's not the life-sized Strike Freedom Gundam torso or the battle-scarred Core Fighter GFT, and it's not the Character Photo spots that allow you to be photographed with characters from any of the Gundam series.

No, it's none of those things.  The most fascinating thing about the Gundam Front Experience is the exhibition that showcases the unbelievable amount of Gundam-related merchandise that has been produced over the last 36 years.

Photo by Karli
The display is located just outside of the paid area of the exhibition, and features the literally thousands of models and toys inspired by the various Gundam movies and television shows.


The range of items is staggering - it's easy to imagine a dedicated collector standing in this room for hours, alternately salivating and brooding as they examine the glass-fronted cases showing model after model after model.


However, to be fair, the paid area offers some unique experiences as well.  The Dome-G video presentation gives the audience an impressive 360-degree ants-eye view of life-sized battlesuit combat on a 16 meter wide hemispherical screen.  The illusion is epic in scale, dizzying and fast-paced, with two short videos in steady rotation.


Leaving the dome, guests enter the Experience Field, which features a life-sized torso of a ZGMF-X20A Strike Freedom Gundam, a full-sized recreation of a battered Core Fighter, and a scale model of the A Baoa Qu space fortress from the final episode of the original series.  Given that the original fortress is 13.5 kilometers tall, I think that the decision to go with a scale version was a prudent one.  There's also a pair of character photo-ops where you can be photographed with a character chosen from a full range of the Gundam programs.



The Experience also includes an area which explains the process by which the models are manufactured, and offers workshops in model building.  And, of course, if you're going to show people all those models, how they're made, and how to put them together, it seems only reasonable to offer the opportunity to buy some of them...


Merchandising aside, I enjoyed the Gundam Front Experience, although I admit to finding it a bit limited in terms of its scale - which is an odd thing to say about an exhibition dedicated to giant battlesuits.  However, I realize that it's intended for a more earnest fan of the series and its models than myself, and I can appreciate that for someone who was a serious follower, the Gundam Front Experience would be more than worth the price of admission.

And, for myself, I can now add "battlesuit pilot" to my list of geek achievements.


- Sid

Japan 06: Mobile Suit Gundam.



Japan is a country of contrasts between the old and the new, the traditional and the modern. On Tuesday, my friend Terry takes Karli and I to Haruna Jinja, an isolated Shinto shrine which was founded in 586 AD. Our visit is quiet and contemplative - it is impossible to ignore the spiritual feeling of the temple and its mountain location.


Wednesday finds us in Tokyo's ultra-modern Odaiba district, the artificial island home of the imposing 18 metre statue of Mobile Suit Gundam, taken from the 1979 animated series of the same name.  The statue stands guard over the Diver City Plaza, which houses the Gundam Front multimedia experience and exhibition.


Mobile Suit Gundam is a bit like Japan's Star Trek. The original groundbreaking series actually didn't do well in terms of ratings, and only 43 episodes were produced.  However, as with Star Trek, the program developed a large underground following, and over time that cult popularity led to new TV shows, movies, video games, novels, comics books and model kits.


This culminated in the construction of a life-sized reproduction of boy-pilot Amuro Ray's original powered battlesuit in 2009, in order to commemorate the show's 30th anniversary.  Originally located in Shizuoka Prefecture, it was relocated to Odaiba in 2011*.

The statue has been on the global bucket list for geeks since it was built, and Karli astutely asks, "This is why we came to Japan, isn't it?"  Not entirely, but I freely admit that it was certainly the first thing I thought of when I started planning a Japanese adventure.

The crowd surrounding the statue indicates that I'm not the only person who felt obliged to visit this towering entry from the Geek Seven Wonders of the World.**  It's impressively detailed, with all the little access panels and stencilled warnings that you would expect on a 60 foot military warbot, and it's obviously kept clean and in good repair.  It's actually a bit sad to think that there are more legitimate monuments that receive much less attention.


In saying that, I do the original Gundam series a bit of an injustice. Series creator Yoshiyuki Tomino wanted to illustrate the grim reality of war - the first episode prominently features the deaths of innocent civilians, and the pilots of the opposing mobile suits are never shown as faceless drones, but as soldiers who feel pain and fear as they die.


Once we finish admiring - and photographing - the statue, we head inside for a visit to the Gundam Front exhibition for part two of the mobile suit experience - posting to follow!
- Sid

* Sadly, I gather that they took it apart and moved it rather than having it walk or fly to its new home.

**  Other entries would be the original San Diego Comic-Con, the Doctor Who Experience, Kennedy Space Centre and the Lord of the Rings sets for Hobbiton.  I welcome suggestions for two more geek must-sees.