Monday, May 4, 2026

May the 4th: Shooting Stars.

Somebody once asked, "Could I spare some change for gas?
I need to get myself away from this place"
I said, "Yep, what a concept, I could use a little fuel myself
And we could all use a little change"

Han Solo, Star Wars: A New Hope.

Another May the Fourth, another post...

- Sid

P.S. Full disclosure: not my work, and it was unattributed on the page where I found it.   

 

Friday, April 24, 2026

"Is that my name?"

Hi Love, 
I thought this article might interest you!  I wonder how much you'd agree. 

https://ew.com/doctor-who-best-episodes-ranked-11956344 

Love you, 
Karli*

Since Doctor Who's 2005 revival - the "modern era" of the article's title - there have been either 196 or 199 episodes: internet sources vary.  Regardless, picking the best 50 from the catalogue means that you're selecting about one in every four episodes for your list, which is a pretty coarse filter.  Interestingly, the list only contains a single Ncuti Gatwa episode - surely Dot and Bubble** or Boom qualify as top 50 selections - but I accept the subjective nature of this kind of list.

That being said, I do take strong exception with one of the EW decisions:  how could The Doctor's Wife only be at number 38??! 

It's such an excellent episode that I would have expected to see it in the top five, if not in the running for first place.  The story stands alone as a thoughtful and touching examination of the relationship between the Doctor and the TARDIS, and the BBC paid it the ultimate compliment of not attempting to cash in on its success with a return visit from Idris, the human avatar of the TARDIS, as so perfectly portrayed by Suranne Jones.  

A small part of me wonders if the ranking somehow reflects episode author Neil Gaiman's #MeToo moment from last year, but I would think that if that were the case, the episode would have gone completely unconsidered for the list.  Although, with that taken into account, it really doesn't age well that Gaiman's Doctor christens the embodiment of the TARDIS as "Sexy".

- Sid

* It is such a pleasure to be married to someone with this kind of respect for my hobbies and interests - thank you, Karli!  

** Dot and Bubble is arguably a bit Doctor-light, but then so is Blink, which they rank as the number one episode - no argument with that choice, by the way.

Thursday, April 23, 2026

Cheap Thrills: FAR: Lone Sails.

For the most part, my PC gaming preference is for first person shooters such as Fallout or the Halo franchise, with the occasional foray into strategy games like Star Wars Galactic Battlegrounds, Dawn of War, or Starcraft.  However, there's also a place for more subtle experiences in my library, such as The Long Dark survival game, or The Shore, an unsettling Lovecraftian puzzle game; Real Moon, a moonbase simulation, and most recently, FAR: Lone Sails.

FAR's normal price is $17.49 CAD from Epic Games, but it was on sale for $1.95 when I saw it on the Epic Store page, which made it an affordable gaming gamble - and, as it turned out, a wise choice.

FAR is a standard side-scrolling game, created by award-winning Swiss indie game developer Okomotive and originally released in 2018*.  It's an evocative, thoughtful experience, without dialogue, conflict, or shooting, and it's a quick play, weighing in at about three hours. 

Which is not to say that it's all smooth sailing - no pun intended.  The game features a tiny red-clad pilot** who navigates the decaying remnants of a lost civilization in a steampunk landship, propelled initially by steam and later also by sails - at least, when the wind is blowing in the right direction.  The steam engine is fueled by scavenged objects, and requires a lot of management to maintain power while not overloading the boiler.  

The ship is also equipped with a fire hose and towing winches at both ends, all of which comes into play as the pilot struggles with gates, elevators, and similar barriers left behind by the world that was. As the trip continues, upgrades, large and small, are added to the ship: titanic tattered sails, and a little blowtorch to repair damage to the ship's systems from lightning, hail or collisions. 

But it's not always a challenge. As with all trips, there are periods of quiet introspective travel, as the scenery scrolls past and the wind rustles through the sails - I wish there was some way to have the pilot make a cup of tea and sit on the rooftop gallery during these times.

It's difficult to explain the charm of the game, and I certainly wouldn't say that it's for everyone.  For myself, I would have enjoyed the game almost as much without any of the puzzles that the pilot solves in order to continue their journey, simply sailing across the abandoned world and collecting the little memories left behind: a bell, a ball, a boat, a bear. 

As the trip continued, I found myself wondering how the game would come to an end.  There would be a certain symmetry in having the pilot return to the point where they began, but that also seemed like too simple a conclusion.  I won't spoil the ending for potential players who might be reading this, but it's initially a bit tragic, with a final moment of hope - exactly what the intrepid traveler deserves.  

- Sid 

* There's also a 2022 submarine sequel called Changing Tides for $22.79 CAD. 

** The developer's press kit informs us that the pilot's name is Lone, and that they are female, but I suspect that the casual player is unlikely to dive that deep.