Thursday, September 26, 2019

NYNY: FPNY


 

After our visit to the Intrepid Sea, Air and Space Museum and the Enterprise Space Shuttle, we head back toward the Lower East Side and the New York Forbidden Planet store, the only North American outlet for the British comic book and collectibles chain.

 

The New York location has a smaller footprint than the London Megastore, and doesn't sell books, specializing instead in comic books, action figures and toys, and comic, movie, TV and video game-related merchandise - but it's just as much of a geek paradise.

 

Karli has generously offered to take care of my purchases as part of my birthday gift, so I judiciously select a couple of graphic novels, and we get into the checkout line so we can pay for those, adding in a Brian Bolland Forbidden Planet New York t-shirt to complement the one we bought at the London Megastore.

My graphic novels of choice are Old Man Logan and The Infinity Gauntlet.  To be completely accurate, they're actually collections of Marvel comics storylines rather than stand-alone stories, although Old Man Logan could easily have been done as a single story.


The Old Man Logan miniseries, originally published in 2008, is one of those alternate universe stories that both DC and Marvel seem to be so fond of* - perhaps more Marvel than DC, although I think that DC's Elseworlds comics from the 1990s and early 2000s are perhaps a bit better than their What If? Marvel equivalent.  (That being said, watch for the animated version of What If? on the new Disney+ streaming service in 2021.)

In this version of Logan's future, the supervillains have won the war against the heroes by forming an alliance and wiping out their opponents, after which the ringleaders have divided up the United States amongst themselves.  Almost 50 years later, a grey-haired pacifist Logan is living quietly as a tenant farmer and father of two in Hulkland, ruled by the Hulk, who has mated with his cousin Jennifer (aka She-Hulk) and produced an inbred cannibal army of greenskinned, rednecked offspring.**

Sworn to never again use his adamantium claws in anger, Logan is savagely beaten by members of the Hulk Gang after he's unable to pay his rent, and the lives of his family threatened if he doesn't make a double payment in a month.  In desperation, he agrees to join the blinded Hawkeye in a road trip across the United States in order to deliver a shipment of super soldier serum to resistance operatives in Washington, where the Red Skull is the new President of the United States.  Over the course of the trip, we learn of the tragedy that caused Logan to renounce violence, as well as getting an overall view of America after the fall of the heroes.


The concept was popular enough with fans that it eventually spawned an ongoing series, but the graphic novel only collects the initial eight issue run.

The collected Infinity Gauntlet series might appear to speak for itself, given the popularity of the two movies derived from the storyline, but that's not necessarily the case.  I say "derived from" but I might as well have gone with "inspired by" - other than the concept of Thanos the Mad Titan eliminating half the life in the entire universe with a single snap of his gauntleted fingers, and the idea of the entire MCU going up against him in battle***, there's not a lot of resemblance to the original comics.

Which, to be honest, is not necessarily a bad thing.  I'm generally not a big fan of massive changes from source material, but in this case, the movie versions offer a much more dramatic and plausible take on the story.  The comics paint an epic and grandiose version of the struggle to defeat Thanos, drawing in the great powers of the Marvel Universe such as Galactus, the Celestials, and the Stranger, and eventually even avatars of the cosmic constants such as Love and Hate, Order and Chaos, and Eternity, the living personification of the universe.  Unfortunately, the story itself is almost ridiculous in its depiction of Thanos and his irrational responses to the possession of infinite power over all of reality.

When we're done at Forbidden Planet, it seems a waste not to make a quick return visit to the Strand, conveniently (and literally) located right next door - which may explain why FPNY doesn't bother to stock books.

 

Because it's a return visit, I only grab a couple of books to add to my previous purchases:  the rapture of the nerds, by Cory Doctorow and Charles Stross, and No Time To Spare, by Ursula K. Le Guin.  For the rapture of the nerds, even if you didn't have me at Charles Stross, I'm obviously going to be intrigued by the possibilities of a geek singularity.  Equally obviously, anything by Ursula K. Le Guin is always a good choice, although the title of this collection of blog postings is sadly prescient, given her death only a month after its publication in December of 2017.

To cap off the day, we have a tasty casual barbecue dinner at The Mighty Quinn, just around the corner and a couple of blocks away on 2nd Avenue, and that's my birthday.  Thanks again to Karli for a great (birth)day out in New York City - I think we managed to ring all the bells in terms of a geek birthday, although it's a shame that we didn't think to bring Dancing Jesus from our London outing, he really does get the party started.

- Sid

* I think that both of these concepts are an inevitable response to new writers and artists coming into their respective comic universes and wanting to take a fresh look at the well-worn trials and tribulations of both heroes and villains.

** It never says whether or not She-Hulk undergoes this experience willingly or unwillingly.  Nor is it explained why the Hulk has joined the alliance of supervillains by killing the Abomination and taking his place, although there's an elaborate Hulk storyline from 2006, Planet Hulk, which  involves the Marvel Illuminati - Professor X, Tony Stark, Mr. Fantastic, Doctor Strange, Namor the Submariner and Black Bolt of the Inhumans - exiling the Hulk from Earth by blasting him into outer space. The Hulk is not happy with them when he makes his inevitable return.  (Parts of the Planet Hulk story inspired the Hulk's career as a gladiator in the Grandmaster's arena from Thor: Ragnarok.)

*** The comic book version pulls a few more heroes into the story  - obviously the movies can't feature the X-Men, the Fantastic Four just haven't made it on the big screen to date, and outside of the world of comics fans, no one has any idea who Adam Warlock is.

NYNY 2019: Virtual Space



In addition to the Enterprise shuttle, the Intrepid Space Shuttle Pavilion provides a wide range of exhibits dealing with the space program in general as well as the shuttle missions:  display panels detailing the history of Enterprise, a Soyuz TMA-6 capsule, dismounted shuttle control panels (which, sadly, don't come close to the real thing), and, for Canadian content, Chris Hadfield's guitar pick and mission patch, along with a video of the commander performing "Is Someone Singing" from the ISS in a video duet with Barenaked Ladies member Ed Robertson on Earth.

 

It also features a couple of VR experiences:  Defying Gravity: Women in Space and and the International Space Station VR Experience.  With no offense to Women in Space (or women in space) I'm a bit more fascinated by the option of a virtual reality tour of the ISS - although it is intriguing to watch headmount-wearing participants walk accurately from location to location in the Defying Gravity area.

The ISS VR program was created by Oculus for their headsets in 2017, working in co-operation with NASA.  The program combines NASA 3-D models and input from astronauts to make the experience as accurate as possible, allowing users to explore the station, check on experiments, dock a capsule, and perform an EVA tour of the station's exterior.

Over half the units are out of order, so Karli and I patiently wait in line for about 25 minutes.  Karli takes a seat first, and then a few minutes later I'm supplied with a sanitary mask, ushered to my module by an attendant, and equipped with the VR headmount and hand controls, after which the VR program starts.


I am instantly spellbound - the illusion of floating in low Earth orbit is compelling and believable.


Space is probably the ideal environment for VR exploration - there's no issues involving movement or walking, it just feels like you're flying.

I spend most of my allotted seven minutes zooming around the station, going out past it into a higher orbit for a panoramic view, and then doing close-up fly-bys of the structure, punctuated by looking down at Earth's distant surface.  Near the end of my session I briefly go inside the ISS, bounce amateurishly along the corridors in zero-G, visit the cupola, and look at some controls, but it doesn't have the same impact for me that the spacewalk did.

 

Higher resolution would have been nice, it didn't have the razor sharpness that I'm used to from my 5120 x 2880 iMac Retina screen at home, but it didn't really matter - I found the experience was so immersive that it was more than a little jarring when the time ran out and unseen hands took the controllers from me.  I could easily imagine spending hours rather than minutes exploring the simulation - maybe it's a good thing that I don't have any kind of VR technology at home.

Although, hmmm...a compatible Oculus Rift S headset comes in at $550 CAD on Amazon, which is a bit expensive but not ridiculous, but it would also require a substantial upgrade to my PC video card - perhaps more of an investment than strictly practical, regardless of how much I enjoyed it.

 

We make out way out through the inevitable gift shop - yes, even aircraft carriers have gift shops - and Karli buys me a NASA mug and pin as part of her birthday gift to me.  I've had a great birthday morning at the museum with Karli, much thanks, love - next stop, the New York branch of Forbidden Planet.

- Sid

Sidebar: Space Shuttle.



It's a shame they don't give visitors access to the space shuttle cockpits at the Intrepid Museum or the Kennedy Space Centre, how cool would it be to see this in person?

- Sid