Sunday, March 18, 2012

Inter Mundos.

If you are here because you Googled "WHAT DOES INTER MUNDOS MEAN?", it means "BETWEEN WORLDS", and you're very welcome.


They say that the road to Hell is paved with good intentions, and I suspect that John Carter is the result of a similar process.

To someone who's not familiar with the original material, John Carter may not be a bad movie, although box office results to date would seem to indicate that Disney's interpretation may not be able to stand on its own merits. However, from the perspective of a long term fan, it was almost puzzling in its broad departures from the story as written by Edgar Rice Burroughs a hundred years ago.

But I can see what happened - again, good intentions. Burroughs' original story suffers from some very fundamental problems, the first of which is exactly how it is that Captain Carter gets to Mars in the first place. In the text, it's an unarticulated, mystical process, seemingly based on the connection between a fighting man and "the god of his vocation", as Burroughs puts it.

In his defense, this sort of mystical/magical transition is fairly common in the fantastic literature of the time - it's a literary tool, like falling down a rabbit hole or going through a looking glass. E. R. Eddison does it ten years later in The Worm Ouroborous, H. P. Lovecraft uses the same approach, Lord Dunsany does it on innumerable occasions, as does Clark Ashton Smith, and so on. I attribute it quite simply to the lack of any popular concept of space travel: after all, Burroughs is writing in 1912.

The people behind John Carter are hampered by a knowledge of space programs and a century of speculative fiction. As a result, they obviously felt that the audience would require some kind of hardware, something based in science rather than fantasy. So Carter's transition becomes the result of a sort of transporter beam.

But where would such a thing come from? The writers decided that it would be an alien mechanism - but would the Martians have such a thing? So the writers create a more advanced alien race to be the creators of the transporter.

But why would there be a hidden conduit between the two planets? Aha, the more advanced aliens are plotting to take over Earth! No, wait, Earth AND Mars! No, wait, they're already taking over Mars!

And so on, and so on, and so on. The result of all this is a confusing, poorly explained mess of a plot that uses all of the names from the books, but that leaves out too many of the things that made the original story so entertaining. The sad thing is that they didn't need to do any of that. If handled properly and with some appreciation of the original material, John Carter could have been a fantastic steampunk adventure, a charming historical/futuristic adventure with a quaint lack of scientific accuracy.


The glimpses of that potential make the movie all the more disappointing. The artistic direction makes a good attempt at evoking an alien culture, the four-armed green Martians aren't too bad, and I give full marks to Lynn Collins as the incomparable Dejah Thoris - she comes very close to being the Princess of Mars that I had imagined, the woman whose love inspires a castaway from another planet to fight his way across an entire world in order to rescue her.

However, for the most part I was too distracted by all the lost opportunities.  Disney, if you wanted to make this movie, that's fine - but why couldn't you see that everything you needed was right there in the original book?
- Sid

Sunday, March 4, 2012

First thoughts on Sunday morning II



We've all seen it in movies and on television: ghosts who are cursed by their inability to interact with the world around them, spirits forced to observe their loved ones but never touch them again, phantoms that wander through a world without barriers.

The exception, of course, is their feet. These ghostly remnants are always able to climb stairs, stand on floors, and walk down streets without any difficulty whatsoever.

But what if ghost feet lacked this peculiar covenant with physics?  What if these wraiths were completely unable to interact with the corporeal world?  If gravity retained even a fragment of its influence over these disembodied souls, they would find that its inexorable pull would slowly drag them down, down, down, to finally abandon them in the flaming chaos of molten rock and crushing pressure that lies at the core of the earth.

And they wouldn't be alone - if even a fraction of the total inhabitants of Earth had failed to completely depart from the physical realm after death, there would be millions of ghosts held eternal captive at the centre of the planet, trapped in lightless burning confinement, aware but unable to escape, screaming, desperate, suffering...

Goodness - I seem to have just invented Hell.
- Sid

Sunday, February 19, 2012

Under the Moons of Mars.


I opened my eyes upon a strange and weird landscape. I knew that I was on Mars; not once did I question either my sanity or my wakefulness. I was not asleep, no need for pinching here; my inner consciousness told me as plainly that I was upon Mars as your conscious mind tells you that you are upon Earth. You do not question the fact; neither did I.
Edgar Rice Burroughs, A Princess of Mars
As I was making my way home through Gastown on Friday night, I passed a poster promoting the new Walt Disney film John Carter, which will apparently descend upon an unwitting public on March 9th. Early previews have not given me huge confidence in this swashbuckling adaptation of the Edgar Rice Burroughs books, but they do make me wonder if the general populace has the least idea of what it's all about.

In other words, who is John Carter?

Old school fans like myself recognize the name immediately, although I suspect that we all append "Of Mars" at the end. John Carter - Virginian gentleman, Civil War veteran, Indian fighter, apparently immortal warrior, and eventual Warlord of Mars* - was the creation of Edgar Rice Burroughs, who is far better known for his ape-man hero Tarzan of the Apes. John Carter's core story is laid out in the three-book series A Princess of Mars, The Gods of Mars, and The Warlord of Mars, but his Martian adventures ended up spanning 11 books (the last of which was finished by Burroughs' son and published posthumously) dealing with every possible form of derring-do on the surface of Mars, or Barsoom as its inhabitants call it.

Although John Carter is initially introduced as an immortal who has no knowledge of his long-forgotten origins, the first book places him in post-Civil War Virginia, from whence a penniless ex-Captain Carter of the Confederate Army heads West to make his fortune. After his mining partner has a fatal encounter with Apaches, Carter takes a wrong turn while trying to escape the same fate, and ends up in a mysterious cave at the top of a mountain. From there, he is transported to Mars by a means which is never fully explained, and which, frankly, is completely irrelevant once Burroughs has gotten his character to where he really wants him to be: the arid sands of Barsoom, a dying planet where every man - or Martian - is in a perpetual state of warfare for the dwindling resources that remain.

Burroughs' Barsoom is an astonishingly rich creation, if not necessarily a plausible one. Starting with the six-limbed tusked green Martians who initially discover Carter upon his arrival, Burroughs fills Barsoom with multi-legged riding thoats, the lion-like banthas, savage fanged calots that serve as watchdogs, giant white apes, flying warships, ruined cities, vast wastelands, deadly swamps, and a veritable rainbow of Martian races:  green, red, white, black and yellow. However, all of this is merely background for the romance between John Carter and the incomparable Dejah Thoris, the titular princess of the first book, daughter of the Jed (or king) of the city-state of Helium.**

There's no claim of novelistic brilliance to be made for the Mars books in terms of plot and depth. The stories are unambiguous to the point of cliché: the heroes are uniformly brave, noble, and honourable, and the villains are unreservedly evil and cowardly. That being said, Burroughs wasn't trying to write War and Peace, he wanted to write tales of thrilling adventure, and his success is complete.

That complete success in defining a Mars of excitement, adventure and romance influenced an entire generation of writers, including Leigh Brackett and Ray Bradbury, and gave birth to a genre of interplanetary adventure fiction that was best represented by the pulp magazine Planet Stories, published from 1939 to 1955. Burroughs' work has continued to be an inspiration to innumerable authors and filmmakers over the years. George Lucas acknowledges his debt to Burroughs for Star Wars, as does James Cameron in the creation of Avatar, and the list of science fiction authors who pay tribute to Barsoom in one form or another is endless.


However, the task of visual adaptation has always evaded complete success in spite of frequent attempts. The six-limbed green Martians are described as ranging from ten to fifteen feet in height, and as such there are practical issues involved in having a six foot tall human interact with characters almost three times his height, and interpretations of the characters, architecture, weaponry and clothing have met with mixed responses.


A Princess of Mars first saw publication in 1912 as a six-part series in All Story Magazine, starting in the February issue, so in a way you could consider the current Disney attempt to be a celebration of the character's centennial - a point which has gone completely unremarked upon in promo for the movie. In fact, I'm a bit worried about the manner in which this historic landmark in the genre of science fiction is being marketed. Why has the Walt Disney company removed the movie so far from its iconic origins? Logic would suggest that if you've got the rights to a series with a massive historical geek following, you'd want to chase that leverage as much as possible.

Instead, it's as if Walt Disney has made a deliberate effort to divorce the movie from its origins by choosing to just use John Carter as the title, and I have to wonder if it indicates lack of confidence in their treatment of the source material.  Would you rush out to see Heathcliff Earnshaw?  Perhaps not - but if I told you that Wuthering Heights was coming to the big screen, I'd probably have a better chance of getting your attention, purely and simply due to the reputation attached to that title. It has to be a bad sign if Disney isn't willing to use the same approach with John Carter and A Princess of Mars.
- Sid

* Well, not all of Mars, to be really honest about it, mostly the city-state of Helium and its allies, plus the Thark tribe of the green Martians - for example, I'm pretty sure that the guys in Dusar never get on board - but let's not pick nits.  After all, a hero is a bit lost without some villains to fight.

** One feels a bit for Dejah Thoris after a while - she seems to spend the entire series being kidnapped, held captive, menaced, threatened, imprisoned, chained, and otherwise abused.  It's surprising that she and John Carter find the time to raise a family.