The Long Dark is one of my favourite gaming experiences, and I'm eager to see how Blackfrost, the followup to the original, will build on the strong foundation that it has built. But, in a way, I'm also disappointed by the decision by the game's indie developer Hinterland to do a sequel.
I realize the attraction of telling more stories in a world you've already created, lord knows I've seen enough trilogies, sequels, series and spin-offs that were created for that very reason, but in this case I was hoping that Hinterland might decide to do something that was a complete departure from their previous work.
I've always been impressed by the combination of thoughtful creativity and hard work that went into The Long Dark - the attention to detail, the quality of the artwork, the fantastic range of lighting conditions, the incredibly accurate sound effects, the constantly evolving and changing weather, the geographic complexity of the various maps, all the bits and pieces that make it such a playable experience.
I'd love to see the same people apply the same approach to developing something completely different, like an asteroid belt exploration game for example, something that would take advantage of their experience with survival programming but expanding into a whole new area - resource mining, cargo shuttles, trading posts, space stations, claim jumpers, iceteroids, meteor storms, alien artifacts, the whole catalogue of possibility for what life - and possibly death - in the Belt would be like. Let's face it, there must be some people at the studio who would enjoy a change from animating trees, ptarmigan and blizzards at this point.
What do you say, Hinterland - maybe it's time to shoot for the stars?
- Sid
P.S. In the incredibly unlikely event that Raphael van Lierop, the founder and CEO of Hinterland, should happen to read this and thinks that an asteroid belt game is a good idea, please get in touch, I would LOVE to talk about it. I work just around the corner past Gastown, we could do lunch.
On the other hand, maybe it's too much like No Man's Sky.*
* Which may just be the survival version of The Outer Worlds, which is perhaps the poor man's Starfield, which could be considered to be Fallout in space. It's such a slippery slope.