Showing posts with label Carter. Show all posts
Showing posts with label Carter. Show all posts

Thursday, December 25, 2008

"Major Matt Mason: Mattel's Man in Space!"


Carter: "You don't have to worry, Major. I played with dolls when I was a kid."
Kawalsky: "G.I. Joe?"
Carter: "No, Major Matt Mason."
Kawalsky: "Oh. Who?"
Ferretti: "Major Matt Mason. Astronaut doll. Did you have that cool little backpack that made him fly?"
- Children of the Gods, Stargate SG-1

Q: What was your favorite toy as a kid?
A: Major Matt Mason. He was a great astronaut: a full-on, lifelike astronaut, made with rubber and wire, kind of like Gumby. He was bendable and poseable, and I went through a few of them because after a while the wires get all twisted.
- Tom Hanks, Disney Adventures magazine interview
Christmas Day, once again. The lessons of charity and goodwill that are associated with Christmas can very often be lost in a flurry of merchandising and money, but even so it's difficult to be too judgemental about the simple pleasures of children and toys. It's a magical time of year for kids, and as such this posting is dedicated to Christmas Past and wonderful gifts.

As I've mentioned in my introduction to the site, I've been a fan of science fiction and fantasy since before I can remember. I was an advanced reader, and as such started reading selections out of my mother's library of fantasy and SF before I'd gotten to double digits in age. However, man does not live by bread alone, and I had all the usual childhood interests in toys, with an understandable influence from my reading choices.

However, keep in mind that I was born in 1961, and when I turned ten in 1971, there was nothing like the selection of science fiction toys that there is on the market today. We were well before the late 70's science fiction marketing boom from Star Wars*, and even then, the marketplace was quite different. Now there's an "action figure" for everything - if you think I'm kidding, go into a specialty comics shop and look around - but in the early 70's, it was either TV merchandising or GI Joe dolls, and sadly, TV had very little to offer the young science fiction afficionado at that point in time.

Ah, but there were certain unexpected advantages to growing up without much money in a rural environment. There was a store called Economy Fair in the nearest town, which, as its name suggested, dealt in lower-end merchandise. In retrospect, I suspect that a lot of their stock probably came from remainders and liquidations, and as such their toy section was a bit out of date and somewhat idiosyncratic, but certainly more affordable than ordering from the Eatons catalogue** would have been.

Regardless, it was out of this uncertain and weedy garden that my mother plucked the rose of my childhood Christmas gifts: Major Matt Mason, "Mattel's Man in Space".

As Tom Hanks says, these were great astronauts. Originally introduced in 1966, they were about six inches tall, and molded out of rubber over a wire and plastic armature, with accordion joints at knees, hips, shoulders and elbows which worked well with the spacesuit look of the figures. The wire frame combined with the accordion joints made the figures very flexible and posable, although over time the wires inside the rubber eventually broke, as might be expected of any piece of wire that a child bends several thousand times.

The basic figures came with a removable spacesuit helmet with a movable yellow visor, but as with any toy like this, there was a whole catalogue of separate accessories, vehicles and buildings available. I had some of them - there was a sort of yellow exo-skeletal power suit, with extendable arms and legs, and I seem to recall some kind of exploration outfit that had tools that you could operate with a combination of tubes and a little plastic bellows system. I also had a space glider, which was a thin plastic shell with a molded pocket at the front for the pilot. I think the only reason I had that particular toy was because the transparent cockpit cover was missing, and it had been marked down as a result, but an elastic band would hold the astronaut in just fine and the damn thing was a pretty good glider if memory serves.

I loved those things, they were the perfect toy as far as I was concerned. I remember that I owned the Major himself, and his alien companion Callisto from Jupiter. I may have had one other figure, maybe Sergeant Storm or possibly another Major, but the accordion joint for his right arm had given up the struggle and torn through, and my childhood imagination couldn't come to terms with a one-armed astronaut. (Although I did recycle one of his feet for Callisto, in spite of the fact that they didn't match at all.)

I made my own accessories, guns and swords (the Major Matt Mason line was surprisingly free of that sort of militaristic baggage) and even produced my own alien race, using tennis balls as bodies and salvaged lengths of wire for arms and legs, with two-prong plugs from dead appliances as heads. Frankly, mine lasted a hell of a lot longer than the Mattel toys, I was certainly using a better grade of wire.

Of course, as children do, I moved on. Eventually the figures fell apart completely, or were consigned to a box somewhere, and I abandoned that part of my childhood. I was saddened to discover that a figure in good shape from the Major Matt Mason line costs hundreds of dollars now, as you might expect from a collectable 40-year old line of science fiction toys. How unfortunate - it's too much money to spend on something like that, even if it would be great to have the Major up on the shelf over my computer, beside my Starcraft Terran Marine, my Japanese VOTOMS battle armour, and the Dalek toy that my friend Alan gave me...okay, maybe I haven't moved on all that far.
- Sid

* Although, coincidentally this is the year that George Lucas' THX 1138 was released.

** The Eatons catalogue was an enormous source of angst in my childhood, the equivalent of supplying someone on a bread and water diet with well-illustrated menus from four star restaurants. The Winter edition with the Christmas offerings used to arrive in September, a few weeks before my birthday, and I would slowly go through the toy section and covet the unattainable therein.

Monday, November 19, 2007

"I suppose I'd rather die as a hero than as a meal."

Torrell: Well, I could kill you. But you strike me as the type of man who, despite being weak and cowardly on the outside, harbours a strength of character he doesn't even know he has.
Dr. Rodney McKay: I'm sorry - was there a compliment in there?
Living in Vancouver is a bit of an SF geek's dream, because so many science fiction series have been shot in and around the area. X-Files, Highlander, Andromeda, Smallville, Battlestar Galactica, Stargate SG-1, Stargate Atlantis, Flash Gordon - one could probably create one of those strange drinking games that would have people take a drink every time they identify a piece of local scenery in an episode.

If someone is playing that game, then the Stargate franchise has probably led to a few advanced cases of alcoholism, given the amount of location shooting that they've done here. Stargate Atlantis pays tribute to its real location by the inclusion of a unique character, that of Rodney McKay, the ascerbic Canadian scientist, brilliantly performed by Canadian actor David Hewlett.

McKay was originally introduced as a foil for Samantha Carter in Stargate SG-1, acting as someone who was (in theory) as smart as her and as such was able to suggest alternatives, or more often to shoot holes in her solutions. Sadly, he was usually proven wrong. In addition, he had a sort of smarmy sexual interest in Carter, which was completely unreciprocated.

However, as the resident genius on the Atlantis mission, the character of McKay has developed in a fashion unique to television science fiction characters of his stamp: he has, however slowly and reluctantly, become a hero. It is as if Lost in Space's Dr. Smith had developed into the saviour of the Robinson expedition instead of regressing from the cold saboteur of the first episode into a mincing, shrieking coward that seemed to be the cause of every problem that the crew faced.

I admire the writers' decision to develop McKay's character in the fashion that they have. TV science fiction is packed with heroic figures, but their heroics are a given: really, how much of a surprise is it to have the starship captain of your choice save the day? As a group, they're accomplished figures: scientists and diplomats, lovers and warriors, blessed with audacity, brilliance, cunning and determination.

McKay, on the other hand, is frightened and horrified by the situations in which he finds himself, without the training or the inclination to seize the moment and save the day. Nonetheless, he does just that on more than one occasion, and his reluctant heroics are accompanied by the sort of reactions that any ordinary person would likely have under those circumstances: he sweats, he hyperventilates, he stammers, and even passes out in one episode.

The only criticism I have of the manner in which McKay has been developed is that, after all that he's been through, you'd expect that he'd be getting a little bit more used to it by now! That aside, full points to the Atlantis writers, and I look forward to seeing how the new Rodney's relationship with Samantha Carter will develop now that she's been put in command of the Atlantis mission.
- Sid