Saturday, January 2, 2010

Dimensionality - and lack thereof.


On Thursday afternoon I went to see Avatar, the must-see movie of the moment, and I strongly recommend that anyone planning to see it should take advantage of the 3-D option if it's available in your area.  (I'm sorry, Dorothy, neither Trail nor Castlegar seem to be offering anything other than plain old vanilla 2-D.)

Avatar deals with the discovery of valuable mineral resources on Pandora, a distant moon which is inhabited by a native race called the Na'vi.  In order to more easily negotiate with the Na'vi in Pandora's unbreathable atmosphere, artificial life forms - the "avatars" of the title - are created from a combination of human and native DNA. The incredibly expensive avatars can only be linked with the contributors of their human DNA, so when one of the controllers dies in an accident, his twin brother, paraplegic ex-Marine Jake Sully, is invited to take his place.

After his avatar becomes lost in the jungle, Sully is reluctantly rescued by one of the ten-foot-tall blue natives, a female hunter named Neytiri.  Her father, the chief of the Omaticaya tribe, decides that Neytiri will train Sully to see if one of the "sky people" can be made to understand their ways.

During his apprenticeship with the tribe, Sully provides information about them to the military presence on the moon, but also falls in love with both Pandora and Neytiri.  When the military decides to forcibly remove the tribe from their home above a prime deposit of minerals, Sully is forced to choose between his divided loyalties, and goes to war for Pandora.

As well he should - after all, Pandora is the real star of Avatar.  Writer/director James Cameron hired botanists, physicists, linguists and archeologists to make his world a fully rounded and detailed creation. The resulting multicoloured, bioluminescent computer-generated biosphere with its neurally linked flora and fauna, its flying dragons and floating mountains, is a visual feast that has to be seen to be fully appreciated.  No written description would do it justice.  The 3-D element certainly adds to the experience of Pandora, but even without that bit of icing on the cake, the cake is very tasty. 

However, I have to be honest - don't go to Avatar looking for similar innovation in plot or character.  I was disappointed to see that no cliché was left unturned in the writing of the screenplay, and the inhabitants of Cameron's world don't benefit from the same creativity and brilliance used in the development of that world.

The soldier who goes from spying on the Na'vi to fighting for them; the heartless, profit-oriented corporate manager; the chieftain's daughter who goes from disdain for the alien interloper to love; the brutal military leader who views the deaths of women and children as just part of a good day's work - I kept waiting for one character, any character to do something unexpected!

The movie is utterly and completely predictable: no ambiguity, no subtext, no surprises.  Everything happens exactly as you expect it to - as an example, the second we were introduced to Tsu'Tey, the suspicious and unfriendly Na'vi hunter who is supposed to marry Neytiri, I knew he was as dead as if he had put on a red shirt and beamed down with Captain Kirk.

I don't want to suggest that Avatar is a bad movie, it's certainly very watchable and enjoyable, but I was disappointed to find it to be such a simple movie.  I admire James Cameron's exploration of the 3-D effect in Avatar - now if only he'd used a similar technique to keep the plot and characters from being quite so one-dimensional.
- Sid

Thursday, December 31, 2009

Dramatis Personae.

The holiday season is traditionally a time of family and friends, and as we come to the end of 2009, I felt that it was appropriate to introduce the various people to whom I refer in these postings, and thank them for their contributions. The list is in alphabetical order to avoid any complaints of favouritism - although, come to think of it, Chris Plested IS my favourite nephew.

Colin Campbell
I met my good friend Colin on my first day of classes at Ryerson. Ironically, our initial rapport was based on mutual distaste for a raving hard-core comic book fan, if memory serves. Fortunately, over the intervening 26 years we've found other things to talk about.

I think of Colin as being an old-school science fiction and fantasy fan like myself, although his first love is music - come to think of it, he should start a music blog.  He and my sister are the only other people I know who have been members of the Science Fiction Book of the Month Club, and in fact I believe that they're both still current, whereas I'm lapsed. (After you pay to have your book collection moved from Toronto to Vancouver, you too may have second thoughts about purchasing hardcovers, no matter how good the price is.)

Colin has prompted many of these postings, and occupies a unique position by being one of the few people who has managed to consistently give me books that I didn't own and actually wanted to. And just for the record, he's larger than he looks in the above picture.


Dorothy Hatto (née Plested)
My older sister Dorothy could probably have written this entire blog - no, not this posting, I mean the whole thing. I don't think that she would want to, and she'd certainly have some different observations to make, but I'm confident that her level of knowledge is equal to mine. She's the person I call when I can't come up with an obscure piece of genre knowledge on my own - I know the rest of the world uses Google, but you can't go to Google and say, "What was the title of that book that Mother owned, the old fantasy one about the vacationing English children and the Sidhe?"

Like myself, Dorothy is the owner of a substantial stack of science fiction and fantasy books. I have high hopes of eventually putting up something from her on the site - there have been rumours of work on a guest posting about Ace Doubles.


Jody Hatto
Long-time readers have already been introduced to my niece Jody in my Demon Child posting, but you may not have made the connection to her mother being the Dorothy who makes a comment now and then. Jody is my source for what you might call real-world manifestations: zombie walks, vampire pictures, and undead centerfolds. This isn't something we've planned, I just read her Facebook updates and I have all the inspiration I need.


Alan Murrell
I have to be honest, my good friend Alan is sort of an honourable mention on this list - I'm fairly certain that he's never read the blog, and in fact he's not much of a fan of reading generally. However, he gets full credit for continuing to give me the very welcome Amazon.ca gift certificates which have prompted a couple of postings - not to mention the ongoing suspicion that somewhere, there's a well-hidden painting of Alan which is looking older and older every year...


Chris Plested
My nephew Chris, aka Brakard the Warrior, Brakard the Druid, Brakard the Cleric (you get the idea), is not a frequent flyer here, but he's been an excellent source of information for things like MMORPGs*, and we've had a lot of great discussions about how they SHOULD be doing things for all these online gaming worlds. He's also been good enough as to provide me with what you might call walking tours of a number of games, just so that I could get a feeling for how they worked.

Chris first earned his status as my favourite nephew by giving me a copy of Starcraft as a birthday gift. For those of you unfamiliar with Starcraft, it's a real-time story-oriented science fiction strategy game.** I tried to invent something very similar when I was about 13, but was held back by the lack of home computers in 1974. Fortunately, the game developers at Blizzard did a much better job than I ever could have.


Laurie Smith
Laurie Smith - fitness guru, personal trainer, and part-time pyromaniac - is pretty much a complete non-fan, and as such provides a useful yardstick for deciding which topics require further explanation. (Also know as the "Should I Explain This For Laurie?" or SIETFL test.)

However, she does have other credentials in the field. She claimed to be a visiting space alien for a couple of years, as far as I know her spacesuit helmet still has a broken visor, she considers most gatherings of more than two people to strongly resemble the Star Wars cantina scene, and due to a fortuitous typo has once claimed be the owner and operator of Sith Training, thereby answering the question of where Darth Maul picked up his skills.

I myself have the unique honour of having very briefly been Mr. Smith when we were checking into a hotel together, but that's another story. And really, there are far too many stories that start with a couple claiming to be Mr. and Mrs. Smith checking into a hotel, so we'll stop there.


Chris Sumner
It's surprising how many of these posts have started out as conversations with Chris at the Frog and Firkin on Friday night! In addition to being a good Friday night conversation-and-drinks friend, Laurie's brother Chris is also a fan of fantasy and science fiction - maybe more fantasy than SF - and has provided me with useful input on a lot of genre-related topics that I'm not interested in myself, like Harry Potter or World of Warcraft. Now if I could only persuade him to stop ordering drinks with silly names...


And, bringing up the rear - probably for a very good reason - the gentlemen (and I use the term very loosely) who were the inspiration for the whole idea, the Campbell Brothers:

Thanks for your input, everyone, and I hope you all have a happy 2010. Just think, we'll finally be able to send that mission out to Jupiter to find out what happened to Dave and HAL.

One more step into the future...
- Sid

* I'm never sure how far some of these acronyms have penetrated into the real world - does everyone know about Massively Multiplayer Online Role Playing Games? I remember when their name was MUD...Multi-User Dungeons, that is.

** Sorry, but this does not make it a RTSOSFSG, just a RTSG.

Wednesday, December 30, 2009

No wonder no one wants to buy hardcovers.



My good friend Alan in Toronto was once again kind enough to send me an Amazon.ca gift certificate as a seasonal gift, and as a result I've spent some time on their web site looking at potential purchases. Now, for those of you unfamiliar with Amazon's approach to these things, the site keeps track of what you've purchased or looked at and suggests other things that you might like.

Since my last purchase on the site was a collection of DC's Sandman comics as a gift for my other friend Colin, the suggestions were loaded heavily toward British author Neil Gaiman. Gaiman's brilliant scripts made Sandman a critical success, making it the only comic to both win the World Fantasy Award and appear on the New York Times Best Seller list.

Gaiman may well be the premier fantasy author of our time. His writing defines the modern face of the genre - his legendary work on Sandman, his gritty urban fantasies such as Neverwhere, his lighter, more traditional works like Stardust and less easily categorized pieces such as American Gods or Coraline - everything Gaiman creates seems to be spun from moonbeams and silver.


Now, fond though I am of Mr. Gaiman, when I saw that the "preferred" version of Neverwhere - presumably the equivalent of the director's cut - was selling for a staggering $151.20, I had to wonder if success was starting to go to his head. I mean really - a hundred and fifty bucks? Well, actually two hundred and forty bucks, $151.20 is the reduced price. (How kind of Amazon to reduce the cost so that it's not out of reach to the man or woman on the street.)

I love books, but come on, let's be rational about this, Neil! Could you look me in the eye and convince me that whatever the extra material is in Neverwhere Ltd., it really makes it worth $142.21 more than my $8.99 paperback edition? Really? If so, I expect that book stores will have display copies chained shut - after all, you wouldn't want people like me sneaking in and getting in forty or fifty dollars worth of reading during lunch break.
- Sid