I find it oddly relaxing to spend time in the Mission: ISS virtual reality program, just floating around the International Space Station - I wonder if Chris Hadfield ever does this just for old time's sake?
- Sid
Comments and observations on science fiction and fantasy.
I find it oddly relaxing to spend time in the Mission: ISS virtual reality program, just floating around the International Space Station - I wonder if Chris Hadfield ever does this just for old time's sake?
- Sid
If you own an Oculus Quest 2 VR Headset, buy the Elite Head Strap upgrade. Now.
Right now.
Are you still reading this? NOW.
No, seriously, the Oculus Elite head strap upgrade was worth every cent of the sixty-seven dollars that it costs on Amazon™. It was a bit disconcerting to install - it's easy to imagine breaking a little plastic clip by accident and rendering the whole thing useless - but once in place, it's a huge improvement over the stock strap in terms of comfort and, more importantly, stability. The elastic strap that shipped with the headset never really did a great job, but the ratcheted hard plastic Elite strap provides a much better fit and a better seal around the eyepiece to prevent light leaks, without being uncomfortable.
For committed players, there's also a version with a secondary battery to extend usage time, but if you're that committed, you should probably look at catheter pricing as well, just in case.
The Oculus Quest 2 operating system allows users to select from several virtual environments that acts as a backdrop for the headset's operating system and menu screens - not surprisingly, I've chosen the space station setting.
To my amusement, I recently learned that it’s possible to walk around in this virtual environment and explore the different rooms - provided that you do it in the middle of an empty football field or something similar, there doesn't seem to be any way to teleport from place to place. My congratulations to Oculus on creating an explorable virtual environment that virtually no one can explore.
My Oculus Quest 2 VR headset arrived today, and, as my wife would say, I kind of love it.
It's not perfect - I'm still fiddling with the Interpupilary Distance Settings on the eyepieces, I've been spoiled by 5K resolution on my iMac, and motion sickness is more of an immediate issue than I thought it would be, but for the most part, it does everything that I wanted - and expected - it to do beautifully.
The packaging has the sort of clean molded look that Apple uses, and it's unexpected solid, which turns out to have a practical application in this case: after all, you have to keep the headset and controllers somewhere when they're not in use. Oculus recommends that you charge the headset before your first use, but once you're charged and ready to go, setup is simple - the unit started up with no problems, the controllers paired up easily, and I was able to seamlessly connect to our wireless router.
There's one setup feature that reviewers cite as a possible deal breaker for the Quest 2: you need to have a Facebook™ account. I haven't used Facebook on a social basis for perhaps a decade, but I had to create a placeholder account at work to access our corporate page, so I was fine. Users with more active accounts may want to adjust the privacy settings once they have the headset running.
The unit has a number of features intended to minimize the environmental
hazards of VR, such as mapping your surroundings on the headset’s
external cameras so that you don't break your favourite lamp - or your 60 inch TV set - while engaged in furious virtual lightsaber combat, and a highly useful option where double-tapping on the headset
frame switches your view to the external camera sensors, which allows
you to re-orient yourself in your space - not to mention find your
controllers when starting up.
The
gaming library isn’t huge, but it’s surprisingly affordable. PC games
generally weigh in at $50-60 and up, whereas the Oculus games seem to
uniformly fall into the $20-30 CAD range. There are also some free
downloads and demos, which happily includes the ISS experience that captured my
imagination in New York, and the Space Pirate Trainer demo, a short introduction to a simple futuristic two-gun arcade shooter that was unexpectedly fun, and went right onto the shopping list.
Along with the full version of Space Pirate Trainer, the store features a Walking Dead first person shooter/survival game set in New Orleans, the well-reviewed Red Matter puzzle solving game, and Star Wars games such as a three-part Darth Vader series, Vader Immortal, and Tales from the Galaxy’s Edge, a semi-open world game set in the world of Galaxy’s Edge at Disney World and Disneyland. I chose Tales from the Galaxy's Edge as my inaugural purchase, and the process was simple and the download wait was negligible.
Tales wisely doesn't attempt to provide photorealistic resolution, but the 3D illusion is astonishing, especially in the views from the orbiting cargo hauler. The controllers show as gauntlets equipped with different control options, and when you look down, you discover that you're wearing an vest/tool belt combination, with holsters and loops for tools, weapons and drones, along with a storage pouch. I'm amused to discover that the bar which acts as a sort of home base on Batuu overlooks the central plaza in Black Spire Outpost. (Been there, done that, and I have the T-shirt - actually, two t-shirts, come to think of it.)
In the interests of fair franchise representation, there’s also a Star Trek Bridge Crew game, but it doesn’t seem to have the same range of play and action as the Star Wars games. On the other hand, given that motion sickness due to perceived movement is something of an issue, maybe buying a game where you sit still in a nice chair on the bridge of the USS Enterprise is a smarter idea than I think it is.
I'm pleased to announce that I've recently received a promotion at work. Sadly, as is so often the case, my new responsibilities were added onto my old ones rather than replacing them, but at least it came with a notable raise. I generally find it hard to spend money on myself, but I decided that in this case, it was probably acceptable to reward myself for getting ahead.
But what to buy?
I looked at Star Wars Rebellion and Resistance fighter pilot helmets, I looked at Major Matt Mason crawlers on eBay, I looked at original comic book art on the Heritage Auctions web site, I looked at Alienware gaming systems, but nothing really rang the bell in terms of both price point and geek appeal.
Finally, after much thought, and much research, I decided that a virtual reality headset would be the ideal SF/geek gift to celebrate my new job description (and paycheque): the culmination of a long-standing interest in virtual reality experiences.
My first experience with VR was in 1994, at a SIGGRAPH (Special Interest Group Graphics) conference in Florida. There were lineups for the two VR demos that were running on the show floor. One was a basic VR port of the original Doom, in all its pixelated 8-bit glory. The other was a simplified version of the speeder bike from The Return of the Jedi, which featured a recumbent bike like the ones in the movie, and a VR landscape populated with simple geometric shapes. Unlike the POV Doom demo, the speeder bike program was a full VR environment, where the headmount allowed a fully tracked 360 view as the bike flashed through the landscape.
I was fascinated by
both of the demos, but sadly neither one was intended for any kind of
commercial release, they were just experimental proof-of-concept
experiences.
Over the years since then, I’ve had a variety of VR
and near-VR experiences – near-VR being defined as things like the
Dome-G video presentation at Gundam Front in Tokyo, the Smuggler’s Run ride at Galaxy’s Edge in Disneyland, or flyover rides like the ones in Vancouver and
Disneyland’s California Adventure.
My most recent full-VR experience
was the Mission ISS VR program in 2019, featured at the Intrepid Space
Shuttle Pavilion on the Intrepid Sea, Air and Space Museum in New York. I
loved that brief VR session on - and outside - the International Space Station, to the point where I actually did some
research on VR headsets at the time, but finally decided that the cost of a compatible
headset and a suitably powerful graphics card was prohibitive.
I
may not have done enough research, or, in retrospect, I may have just
made the right decision by not buying at that point in time. The Oculus Quest 2 headset that I’ve just
ordered from Amazon is the successor to the original Quest, which was
released in May of 2019 and would have been available when I was originally looking around.
That first model received mixed reviews, but the Quest 2, which only recently entered the marketplace in October of 2020, seems to be universally viewed as having solved the problems of the original version, reducing weight and increasing the resolution, while managing to bring down its original price point of over $500 CAD to a modest $399.
The upgraded Quest 2 is a stand-alone VR headset,
with onboard storage for your game library and the option of using a USB
link cable for access to PC games. It comes in 64 GB and 128 GB onboard storage
options, but critics agree that the less expensive 64 GB model that I’ve
purchased is more than adequate. The headset links with a pair of
controllers that act as pointers, hands, guns, and tools in virtual space.
And, a strong vote for the Quest 2, it will run the ISS VR program that I enjoyed in New York, which is available as a free download.
Now that I've placed my order with Amazon, I'm sure that I've made a good choice. After all, VR seems like such an obvious option in the pandemic lockdown environment – what better time to be able to soar in space?
Use the key, unlock the door
See what your fate might have in store
Come explore your dreams' creation
Enter this world of imaginationRush, Twilight Zone, 2112
I come from the Net, through systems, peoples and cities, to this place: Mainframe. My format: Guardian - to mend and defend. To defend my new-found friends, their hopes and dreams - to defend them from their enemies.
They say the User lives outside the Net, and inputs games for pleasure. No one knows for sure, but I intend to find out!
REBOOT!It would appear that summer has arrived on the West Coast, and as such, sunshine has once again become a familiar sight. As a result, I'm starting to walk downtown on Saturdays for lunch and some shopping.
"Revolution is everywhere, in everything. It is infinite. There is no final revolution, no final number.
- Yevgeny Zamyatin